👨🏻‍💻 postech.work

USD Engineer / 3D Artist

Consulteer • 🌐 In Person

In Person Posted 3 days, 5 hours ago

Job Description

Experienced 3D artist and USD engineer delivering performant, reusable assets and pipelines for advanced simulation and robotics systems.

Your Role \& Responsibilities

Develop, author, and maintain complex 3D assets and environments using OpenUSD

Build scalable and reusable USD-based asset pipelines for simulation and visualization

Work with Omniverse Kit and Isaac Sim to create, optimize, and validate 3D scenes for robotics and simulation workflows

Optimize meshes, materials, composition, and instancing for performance and scalability

Collaborate closely with simulation, robotics, and software teams to integrate 3D assets into larger systems

Contribute to the continuous improvement of rendering, simulation, and asset workflows

Required Technical \& Professional Expertise

Proficiency in OpenUSD, demonstrated through hands-on project experience or formal certification

NVIDIA OpenUSD Development Certification

Strong experience with Omniverse Kit / Isaac Sim, or strong proficiency in another 3D engine such as Unity, Unreal, Gazebo, or similar

Solid understanding of 3D asset optimization principles, including meshes, materials, composition, and instancing

Experience crafting complex 3D assets and environments in a scalable and maintainable way

Experience with physics simulation techniques such as cloth simulation and skeleton rigging

Familiarity with novel graphics rendering approaches, for example gaussian splatting

Experience setting up rendering pipelines and cloud-based rendering services (render farms)

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