Our World AI Research team explores, develops, and delivers novel and cutting-edge technologies for photorealistic 3D scene reconstruction and generation, serving as the foundation for future AR/VR products. Our team is addressing a variety of technical challenges in the areas of consistent 3D/4D generation, reconstruction refinement, and large-scale training. We're looking for candidates who share a passion for exploring and solving complex, challenging problems of 3D generative modeling.We are looking for an exceptional PhD student with a proven track record in developing generative approaches for solving computer vision and graphics problems (e.g., conditional, generative models for videos or (dynamic) 3D content), as well as an outstanding software engineer who can prototype invented algorithms.Our internships are eighteen (18) to twenty-four (24) weeks long and we have various start dates throughout the year.
Research Scientist Intern, Generative AI (PhD) Responsibilities:
Actively driving and participating in cutting edge research for 3D/4D scene synthesis
Developing efficient deep neural network models for 2D/3D/video content generation
Contributing research that can be applied to Meta VR/AR product development
Together with our team, work towards a top-tier, scientific publication.
Minimum Qualifications:
Hands-on knowledge with generative models (diffusion/autoregressive models, GANs) for image, object, scene, or video generation, etc
2+ years experience with PyTorch and Python
Understanding of 3D geometry, statistical analysis of data, and mathematical modeling
Excellent interpersonal and communication skills, cross-group and cross-culture collaboration
High levels of creativity and quick problem solving capabilities
Must obtain work authorization in the country of employment at the time of hire, and maintain ongoing work authorization during employment
Preferred Qualifications:
Intent to return to degree program after the completion of the internship/co-op
Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading conferences (e.g., SIGGRAPH, CVPR, ECCV, ICCV, NeurIPS, ICLR, ICML) or journals (e.g., PAMI, IJCV, JMLR, ToG)
Experience with generative models (e.g. diffusion/autoregressive models, GANs), 3D representations (point clouds, 3D Gaussian Splatting), and inverse rendering techniques
Experience in 3D computer vision, graphics, and deep learning models for this domain
Demonstrated software engineer experience via previous internships, work experiences, coding competitions, or widely used contributions in open source repositories (e.g. GitHub)
About Meta:
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.