MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you’ll do:Make product decisions grounded in data analysis
Formulate and test hypotheses to improve core metrics
Build and refine the system for tracking and evaluating KPIs
What you need to succeed:Solid command of product metrics and the ability to explain their real-world meaning
Python skills strong enough to shape messy data into usable datasets
Confidence in visualizing data clearly and choosing the right chart for the story
Hands-on experience automating ETL (Airflow or a comparable tool)
Strong foundation in probability theory and mathematical statistics
What we offer:Work remotely from all around the world
Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
A strong team of specialists across different areas — access unique expertise and professional knowledge
Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
Create great games and win the hearts of players
Push the boundaries of the game industry and lead the way forward