About Offworld:
Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.
Fast forward to 2025, Offworld has almost 140 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.
We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same. We are looking for a talented Senior Programmer for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you!
Job Duties:
Being one of the primary contributors in a multiplayer PC game
Designing, prototyping, implementing and refining core game systems
Analyzing and improving game performance
Adapting to unfamiliar areas of code or concepts when investigating a problem
Work closely with the rest of the programming team to assist in development, to be a positive contributor to improvement and integration of new code
Coordinating with the testing team to work on fixes for bugs
Working with members of other departments on cross-department features [e.g., sound, animation, VFX]
Integrating third-party SDKs and Unreal Engine updates
Requirements:
Bachelor's degree in Computer Science, or equivalent
Minimum of 4 years full time experience working as a software engineer within the games industry
Excellent understanding of C++
Deep experience with C++ code profiling and optimization.
Experience with network replication in a game development context preferred
Experience with game engines
Familiarity with command line tools and operations
Experience with Unreal Engine is considered a plus
English skills are required