Type: Full time - Remote
Location: Remote - open to all EU locations
The Opportunity
UserWise is developing a new mobile game based on a globally recognized entertainment IP, designed for mass-market appeal and long-term engagement.
We’re looking for a Senior Game Designer (Social \& Metagame) to help build and ship the day-to-day gameplay content and features that bring the game to life. This role is focused on execution: designing features, tuning content, and collaborating closely with engineering, art, and production to deliver a steady flow of fun, shippable gameplay.
This is a hands-on role in a lean team. You will be actively designing, iterating, and validating features throughout development, working under the direction of the Creative Director / Lead Game Designer and alongside the Systems \& Economy Designer.
Role Focus
This role is accountable for:
Social \& Competitive Design: Designing "Social Friction" loops (Leaderboards, PvP, Trading) that drive engagement.
Collection Metas: Architecting long-term collection systems (ex: Sticker Albums, Sets) that drive retention.
LiveOps Cadence: Designing the daily tournament flows and event rewards.
Execution and Iteration: Taking designs from concept to implementation.
Clarity and Quality: Ensuring the moment-to-moment player experience is polished and intuitive.
You are a hands-on designer with a strong social and metagame mindset, comfortable turning high-level direction into playable, testable features that drive competition, collection, and repeat play.
What You'll Do
Feature \& Content Design
Design and implement gameplay features, modes, and content aligned with the overall game vision.
Create clear design specs, flows, and tuning values for engineers to implement.
Iterate on features based on playtesting, feedback, and data.
Content Production \& LiveOps Support
Design and configure content for events, challenges, missions, and progression beats.
Support LiveOps execution by creating and tuning content within existing systems.
Ensure content remains fresh, understandable, and rewarding for players.
Collaboration \& Iteration
Work closely with the Creative Director / Lead Game Designer to execute on the game’s vision and quality bar.
Partner with the Systems \& Economy Designer to ensure features fit cleanly into progression and economy frameworks.
Collaborate daily with engineers and artists to bring features from design to shippable reality.
Participate in playtests and reviews, identifying issues and proposing improvements.
Requirements
What We’re Looking For
3+ years of experience in game design for mobile F2P games.
Proven experience designing and shipping social, metagame, or progression-driven systems (e.g. leaderboards, collections, tournaments, PvP-lite mechanics).
Strong understanding of casual or hybrid-casual player motivation, especially social comparison and reward loops.
Ability to translate high-level direction into clear, implementable designs.
Comfortable iterating quickly based on playtests, feedback, and data.
Strong collaboration skills when working with designers, engineers, and artists.
Excellent communication skills.
Fluent in English; effective in a remote, international team.
Nice to Have
Experience with LiveOps content or events.
Familiarity with Unity or other game engines.
Experience working with licensed IP.
Interest in analytics and using data to inform iteration.
Familiarity with AI-assisted development or gameplay systems, such as content generation, tuning automation, or adaptive difficulty.
Benefits
Why Join UserWise
Contribute directly to a new mobile game from early development through launch.
Work on a globally recognized IP with real brand reach and growth potential.
Work in a small, collaborative team where your work ships quickly.
High ownership, high visibility, and direct influence on how players engage with our product.
100% remote, flexible work with a small, passionate, execution-focused team.